Vanligvis vil CTRL + + tastene kunne brukes for å øke størrelsen, og CTRL + - for å redusere den.
Har du hjul på musen, kan du bruke CTRL sammen med hjulet for å justere størrelsen. På Mac kan du bruke CMD + + og CMD + -.
Dette kurset har ikke oppført noen dato for studiestart. Bruk skjemaet under for å kontakte leverandør for nærmere informasjon.
UX is a broad field, covering psychology, research, analysis, design and prototyping. You will dive deeply into each topic, immersing yourself in the key skills and concepts. You will surface briefly (for coffee) before diving again... and again...
We believe in learn-by-doing. So you will not be sitting through a two-day lecture. You will be on your feet, working in teams, getting hands-on practical experience. Because we know that people learn best when they get a chance to do it themselves.
We believe strongly in collaborative design: teamwork produces the best work. You will not be working solo. You will collaborate with your teammates on a genuine case study, to solve real design problems for a real company.
|About Colman Walsh - instructor of this course
Colman Walsh is the owner and founder of UXTraining.com, a specialist provider of user experience training throughout Europe and North America.
Colman started working as a UX designer in San Francisco in 1999. Since then he has worked with blue-chip clients in New York, London and now Dublin.
His expertise runs across the entire spectrum of UX: from research and strategy to design and prototyping. A fun and engaging presenter, Colman is an accomplished trainer, facilitator and workshop moderator. Read more about Colman Watch Colman speaking
A two-day program that follows the lifecycle of a UX project
What is user experience?
User experience in the digital age
User experience and the web
What we need to know about users
Planning your research
Harnessing your data
User scenarios and journeys
From data to design
Structure and organisation
Interfaces and navigation
Designing for mobile
Lean UX and design sprints
Planning your test
Building a prototype
The test setup
How to moderate a test
2 dager, 09.00-16.00
1. Product managers and heads of online looking for a more customer-centred approach to product development
2. Business analysts and project managers looking for a better way to define customer requirements
3. UX designers with some experience who want to take their interaction design skills to the next level
4. Software developers and designers who want to know more about usability and the user-centred design process
5. Start-up founders and business owners who believe UX can help grow their business
6. Anybody wishing to start or switch to a career in user experience design